weatherless...................88.15407% offense.......................37.14724% balance.......................33.58926% stall.........................15.57916% hyperoffense.................. 9.86983% sun........................... 4.95817% voltturn...................... 4.38919% semistall..................... 3.81452% rain.......................... 3.72607% hail.......................... 1.74141% sand.......................... 1.44891% trickroom..................... 1.37875% hailoffense................... 0.38515% sunoffense.................... 0.28644% sandstall..................... 0.11695% tricksun...................... 0.10565% monotype...................... 0.06757% monoice....................... 0.04055% choice........................ 0.03722% multiweather.................. 0.02864% monodragon.................... 0.02396% trickrain..................... 0.00874% rainoffense................... 0.00512% monofighting.................. 0.00302% dragmag....................... 0.00074% rainstall..................... 0.00060% trickhail..................... 0.00005% monopsychic................... 0.00003% sandoffense................... 0.00003% tailwind...................... 0.00002% monorock...................... 0.00001% monofire...................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.334) |## -1.5|##### |######### -1.0|################### |############################## -0.5|############################ |############################ 0.0|############################# |################### +0.5|############## |############################ +1.0|##################### |#### +1.5|##### |### +2.0|# |######### +2.5|########### |############### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.35%