weatherless...................90.03559% balance.......................36.47687% offense.......................34.96441% hyperoffense..................15.92527% voltturn...................... 9.34164% semistall..................... 7.38434% sand.......................... 5.24911% stall......................... 5.24911% hail.......................... 3.55872% monotype...................... 0.62278% hailoffense................... 0.62278% sun........................... 0.62278% rain.......................... 0.53381% choice........................ 0.44484% rainoffense................... 0.17794% monopsychic................... 0.17794% monodark...................... 0.17794% sandoffense................... 0.08897% trickroom..................... 0.08897% monofire...................... 0.08897% monofighting.................. 0.08897% monoghost..................... 0.08897% monodragon.................... 0.08897% Stalliness (mean: 0.048) -2.0|###### |# -1.5|###### |############### -1.0|################## |############## -0.5|################# |#################### 0.0|############################## |################### +0.5|##################### |#################### +1.0|###################### |#### +1.5|###### |# +2.0| |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.43%