weatherless...................89.53710% balance.......................38.58650% offense.......................31.42526% hyperoffense..................14.15736% voltturn......................11.83460% semistall..................... 9.60259% sand.......................... 6.79463% stall......................... 6.22829% hail.......................... 2.83221% hailoffense................... 0.67884% rain.......................... 0.45522% monotype...................... 0.38527% sun........................... 0.38084% choice........................ 0.37928% monopsychic................... 0.13682% trickroom..................... 0.10108% monodark...................... 0.09602% rainoffense................... 0.09189% sandoffense................... 0.06409% monofire...................... 0.06071% monodragon.................... 0.05962% monofighting.................. 0.05599% monoghost..................... 0.03572% Stalliness (mean: 0.165) -2.0|######## |# -1.5|####### |############### -1.0|############### |########### -0.5|################# |################### 0.0|############################## |############### +0.5|######################## |######################### +1.0|############################## |##### +1.5|######### |# +2.0| |## +2.5|#### |## more negative = more offensive, more positive = more stall one # = 0.41%