weatherless...................86.09020% offense.......................59.10241% hyperoffense..................25.44120% voltturn......................16.24075% balance.......................15.16541% hail.......................... 4.00721% sand.......................... 3.70042% rain.......................... 3.25448% sun........................... 3.19122% rainoffense................... 1.95142% sunoffense.................... 1.83440% monotype...................... 1.74584% sandoffense................... 1.21134% monoground.................... 0.52185% hailoffense................... 0.46809% choice........................ 0.46493% trickroom..................... 0.44279% monowater..................... 0.25618% multiweather.................. 0.22772% monobug....................... 0.18977% semistall..................... 0.18028% mononormal.................... 0.14865% monoice....................... 0.14549% dragmag....................... 0.12967% monograss..................... 0.12335% stall......................... 0.11070% monofire...................... 0.11070% monopoison.................... 0.05377% monoelectric.................. 0.05377% tailwind...................... 0.04744% monodragon.................... 0.03795% monofighting.................. 0.03479% monorock...................... 0.03163% monodark...................... 0.03163% monoflying.................... 0.03163% trapper....................... 0.01898% monoghost..................... 0.01265% gravity....................... 0.00949% rainstall..................... 0.00633% monosteel..................... 0.00633% sandstall..................... 0.00633% monofairy..................... 0.00633% monopsychic................... 0.00316% trickhail..................... 0.00316% tricksand..................... 0.00316% Stalliness (mean: -0.578) -2.0|#### |###### -1.5|############ |################ -1.0|#################### |######################### -0.5|############################# |############################## 0.0|########################### |########## +0.5|######## |## +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.52%