weatherless...................85.97289% offense.......................62.78465% hyperoffense..................19.99173% voltturn......................19.21158% balance.......................17.16699% hail.......................... 5.85339% sand.......................... 3.05680% sun........................... 2.97664% rain.......................... 2.28685% sunoffense.................... 2.23999% rainoffense................... 1.98058% sandoffense................... 1.71402% monotype...................... 0.85593% monoground.................... 0.77412% trickroom..................... 0.22678% choice........................ 0.21278% multiweather.................. 0.14657% hailoffense................... 0.12095% dragmag....................... 0.07568% semistall..................... 0.05661% tailwind...................... 0.02510% monowater..................... 0.02489% monograss..................... 0.02371% monoice....................... 0.01155% monobug....................... 0.00433% monoflying.................... 0.00363% monofighting.................. 0.00300% trapper....................... 0.00288% monopoison.................... 0.00269% monofire...................... 0.00251% monoelectric.................. 0.00219% monosteel..................... 0.00196% monorock...................... 0.00099% monodark...................... 0.00056% mononormal.................... 0.00014% monodragon.................... 0.00005% stall......................... 0.00002% trickhail..................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.495) -2.0|### |## -1.5|######### |######### -1.0|############## |################## -0.5|############################## |############################# 0.0|########################### |########### +0.5|###### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.62%