weatherless...................90.09358% offense.......................59.28989% balance.......................26.37769% voltturn......................22.85060% hyperoffense..................14.25180% hail.......................... 4.58137% sun........................... 2.97939% sunoffense.................... 2.51987% sand.......................... 1.73973% rain.......................... 0.92550% sandoffense................... 0.55518% rainoffense................... 0.49974% multiweather.................. 0.31957% choice........................ 0.26406% monotype...................... 0.16187% monoground.................... 0.12893% tailwind...................... 0.10054% hailoffense................... 0.09756% semistall..................... 0.08062% trickroom..................... 0.05465% dragmag....................... 0.03158% monoice....................... 0.01867% monowater..................... 0.00600% monograss..................... 0.00465% monobug....................... 0.00074% monoflying.................... 0.00064% monoelectric.................. 0.00056% monofighting.................. 0.00054% monopoison.................... 0.00052% trapper....................... 0.00040% monosteel..................... 0.00035% monofire...................... 0.00015% monorock...................... 0.00011% monodark...................... 0.00002% mononormal.................... 0.00000% monodragon.................... 0.00000% stall......................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.378) -2.0|## |## -1.5|######## |###### -1.0|####### |############ -0.5|############################ |############################## 0.0|############################ |################## +0.5|###### |# +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.67%