weatherless...................87.52927% offense.......................59.50635% balance.......................24.90756% hyperoffense..................12.09479% voltturn...................... 5.49119% sun........................... 5.19228% sand.......................... 4.20929% rain.......................... 2.81030% semistall..................... 2.15703% hail.......................... 1.37434% monotype...................... 1.37434% stall......................... 1.33428% multiweather.................. 1.02613% trickroom..................... 0.93985% sunoffense.................... 0.71490% sandoffense................... 0.34513% rainoffense................... 0.27733% monoground.................... 0.26501% monowater..................... 0.16640% monodragon.................... 0.16640% monofire...................... 0.14483% monoflying.................... 0.13867% choice........................ 0.13558% monoghost..................... 0.11401% monobug....................... 0.10477% hailoffense................... 0.10477% mononormal.................... 0.07396% monopsychic................... 0.06471% monofighting.................. 0.05239% monosteel..................... 0.04622% monodark...................... 0.04622% monograss..................... 0.04314% monorock...................... 0.04006% monopoison.................... 0.03698% monofairy..................... 0.03698% tailwind...................... 0.03390% sandstall..................... 0.03081% monoelectric.................. 0.03081% tricksun...................... 0.02773% trickhail..................... 0.02157% tricksand..................... 0.02157% monoice....................... 0.01849% gravity....................... 0.01233% dragmag....................... 0.00924% rainstall..................... 0.00308% Stalliness (mean: -0.284) |# -1.5|### |######### -1.0|################# |####################### -0.5|############################## |############################## 0.0|###################### |############### +0.5|########## |###### +1.0|#### |# +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%