weatherless...................94.79252% offense.......................44.01590% balance.......................41.42742% voltturn......................10.61383% hyperoffense.................. 6.93607% trickroom..................... 3.91474% stall......................... 3.83946% semistall..................... 3.78115% sand.......................... 2.79263% hail.......................... 1.63460% rain.......................... 1.07531% multiweather.................. 0.97194% sun........................... 0.67689% monotype...................... 0.12074% hailoffense................... 0.09684% monoghost..................... 0.08426% rainoffense................... 0.06440% sandstall..................... 0.02314% monowater..................... 0.01852% tricksand..................... 0.01165% sandoffense................... 0.01068% monopoison.................... 0.00676% mononormal.................... 0.00394% monofire...................... 0.00300% monosteel..................... 0.00249% monopsychic................... 0.00119% sunoffense.................... 0.00108% monograss..................... 0.00035% tricksun...................... 0.00022% monodragon.................... 0.00017% monoice....................... 0.00015% gravity....................... 0.00005% monobug....................... 0.00005% monoflying.................... 0.00001% monoelectric.................. 0.00001% monoground.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% rainstall..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.046) |# -1.5|# |######## -1.0|######### |########### -0.5|#################### |############################## 0.0|####################### |####################### +0.5|###################### |########## +1.0|############ |# +1.5|## |### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%