sun...........................61.99029% offense.......................40.57888% weatherless...................26.53461% rain..........................26.36652% balance.......................25.48241% multiweather..................15.47152% hyperoffense..................14.63031% stall.........................10.04438% semistall..................... 9.26402% trickroom..................... 7.39791% sunoffense.................... 5.52708% trickrain..................... 4.25073% sunstall...................... 3.75539% tricksun...................... 3.28916% rainoffense................... 2.30097% sand.......................... 0.73812% rainstall..................... 0.43563% sandstall..................... 0.30541% tailwind...................... 0.24631% monotype...................... 0.14439% voltturn...................... 0.08544% hail.......................... 0.07991% monodragon.................... 0.05620% dragmag....................... 0.05334% choice........................ 0.02957% monopsychic................... 0.02503% hailoffense................... 0.01126% sandoffense................... 0.01024% monodark...................... 0.01001% monowater..................... 0.00911% monoice....................... 0.00818% tricksand..................... 0.00790% monoflying.................... 0.00582% monoghost..................... 0.00517% monofairy..................... 0.00469% monobug....................... 0.00464% monofire...................... 0.00375% monograss..................... 0.00225% monosteel..................... 0.00206% monoground.................... 0.00194% monofighting.................. 0.00169% monoelectric.................. 0.00139% mononormal.................... 0.00131% monorock...................... 0.00099% monopoison.................... 0.00071% trickhail..................... 0.00069% gravity....................... 0.00058% trapper....................... 0.00001% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.064) | -2.0|# |# -1.5|######## |################# -1.0|############################ |########################### -0.5|############################## |#################### 0.0|################### |############## +0.5|################## |############## +1.0|############### |############# +1.5|##### |####### +2.0|## |### +2.5|### |##### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.39%