balance.......................83.73846% weatherless...................80.73832% offense.......................12.62667% sun........................... 9.55459% trickroom..................... 9.28368% rain.......................... 7.60346% tailwind...................... 3.50540% hyperoffense.................. 2.40506% sand.......................... 1.79317% tricksun...................... 1.73920% semistall..................... 1.22868% voltturn...................... 0.58907% hail.......................... 0.34311% sunoffense.................... 0.05927% multiweather.................. 0.03265% monotype...................... 0.00557% monoghost..................... 0.00481% stall......................... 0.00113% monodragon.................... 0.00076% choice........................ 0.00002% monowater..................... 0.00000% monobug....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.390) |## -1.0| | -0.5|##### |#### 0.0|############ |######### +0.5|############################## |#### +1.0|#################### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.13%