weatherless...................96.65570% offense.......................39.94108% balance.......................36.55177% hyperoffense..................16.48337% voltturn...................... 6.49900% semistall..................... 4.91241% stall......................... 2.11137% hail.......................... 1.26341% sun........................... 1.17915% trickroom..................... 1.00064% choice........................ 0.68604% sand.......................... 0.62522% monotype...................... 0.59208% sunoffense.................... 0.37751% rain.......................... 0.37115% tailwind...................... 0.23698% mononormal.................... 0.10188% multiweather.................. 0.09463% hailoffense................... 0.07341% monobug....................... 0.07198% sandoffense................... 0.06433% monopoison.................... 0.06083% monoice....................... 0.05871% monofighting.................. 0.05470% rainoffense................... 0.04536% monoelectric.................. 0.04495% monodark...................... 0.04411% monosteel..................... 0.02730% gravity....................... 0.02604% monofire...................... 0.02233% monoflying.................... 0.02049% monopsychic................... 0.02046% monofairy..................... 0.01544% monorock...................... 0.01529% monodragon.................... 0.01318% monograss..................... 0.01233% monowater..................... 0.00991% monoground.................... 0.00969% monoghost..................... 0.00859% trickhail..................... 0.00618% dragmag....................... 0.00527% sandstall..................... 0.00186% hailstall..................... 0.00156% sunstall...................... 0.00023% tricksun...................... 0.00006% Stalliness (mean: -0.177) -2.0|# |### -1.5|######### |######### -1.0|################## |############### -0.5|##################### |################### 0.0|############################## |################## +0.5|################## |######### +1.0|####### |##### +1.5|## |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.53%