weatherless...................97.27848% balance.......................37.85515% offense.......................33.18944% hyperoffense..................21.10814% voltturn...................... 7.21558% semistall..................... 5.92174% stall......................... 1.92553% sun........................... 1.45339% hail.......................... 0.86089% sunoffense.................... 0.76661% choice........................ 0.61680% trickroom..................... 0.48742% sand.......................... 0.30739% monotype...................... 0.18261% tailwind...................... 0.13368% rain.......................... 0.09985% hailoffense................... 0.04790% monofairy..................... 0.03157% monobug....................... 0.02801% monowater..................... 0.02228% monoice....................... 0.02061% rainoffense................... 0.01912% monofighting.................. 0.01599% monosteel..................... 0.01224% monopoison.................... 0.01176% mononormal.................... 0.01145% monofire...................... 0.00662% monoground.................... 0.00470% monopsychic................... 0.00416% monoflying.................... 0.00349% monoelectric.................. 0.00254% monodragon.................... 0.00217% monodark...................... 0.00213% gravity....................... 0.00139% dragmag....................... 0.00129% sandoffense................... 0.00128% monograss..................... 0.00113% monorock...................... 0.00101% monoghost..................... 0.00096% trickhail..................... 0.00039% hailstall..................... 0.00024% sandstall..................... 0.00016% multiweather.................. 0.00001% tricksun...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.177) -2.0|# |#### -1.5|################# |############## -1.0|################ |################ -0.5|###################### |################## 0.0|############################## |##################### +0.5|########################### |########### +1.0|########## |######## +1.5|# |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%