weatherless...................97.26222% balance.......................38.24979% offense.......................33.12437% hyperoffense..................20.96149% voltturn...................... 8.41490% semistall..................... 5.87942% sun........................... 1.80849% stall......................... 1.78493% sunoffense.................... 1.32842% choice........................ 1.02117% hail.......................... 0.69641% trickroom..................... 0.35142% sand.......................... 0.19937% monotype...................... 0.08530% hailoffense................... 0.05924% tailwind...................... 0.04994% monowater..................... 0.04500% rain.......................... 0.03350% monobug....................... 0.01711% monofairy..................... 0.00855% monoice....................... 0.00478% monosteel..................... 0.00351% rainoffense................... 0.00338% mononormal.................... 0.00176% monofire...................... 0.00134% monofighting.................. 0.00117% monopoison.................... 0.00075% monopsychic................... 0.00042% monoground.................... 0.00034% monoflying.................... 0.00012% monoelectric.................. 0.00010% monodragon.................... 0.00010% monorock...................... 0.00010% monodark...................... 0.00009% trickhail..................... 0.00005% gravity....................... 0.00005% monograss..................... 0.00004% monoghost..................... 0.00002% dragmag....................... 0.00002% hailstall..................... 0.00002% sandstall..................... 0.00001% sandoffense................... 0.00000% tricksun...................... 0.00000% multiweather.................. 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.182) -2.0|# |#### -1.5|################ |################## -1.0|############################# |####################### -0.5|########################### |################# 0.0|########################## |############################## +0.5|############################## |############ +1.0|###################### |##### +1.5|## |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.38%