weatherless...................77.82539% offense.......................39.30893% balance.......................30.67686% hyperoffense..................23.31589% voltturn......................12.97077% sand..........................10.86822% rain.......................... 8.23681% semistall..................... 3.60951% stall......................... 3.08880% sun........................... 2.81755% sandstall..................... 1.18885% rainoffense................... 1.09305% sunoffense.................... 0.77504% monotype...................... 0.68977% trickroom..................... 0.53107% dragmag....................... 0.41105% choice........................ 0.34804% hail.......................... 0.34286% monobug....................... 0.17563% monopoison.................... 0.16034% hailoffense................... 0.08410% multiweather.................. 0.07541% tricksand..................... 0.05720% monowater..................... 0.05532% tailwind...................... 0.04797% trickrain..................... 0.04301% monoice....................... 0.03962% mononormal.................... 0.03389% monoflying.................... 0.03329% sandoffense................... 0.03227% monograss..................... 0.03192% monorock...................... 0.02943% monofighting.................. 0.02769% monoground.................... 0.02113% monopsychic................... 0.02111% monoelectric.................. 0.01834% monoghost..................... 0.01690% monosteel..................... 0.01248% monofire...................... 0.01085% monodark...................... 0.00910% rainstall..................... 0.00597% gravity....................... 0.00471% allweather.................... 0.00431% monodragon.................... 0.00341% monofairy..................... 0.00275% trickhail..................... 0.00116% sunstall...................... 0.00074% Stalliness (mean: -0.283) -2.0|### |####### -1.5|################ |#################### -1.0|########################### |##################### -0.5|########################## |########################## 0.0|####################### |############################## +0.5|################## |############# +1.0|####### |#### +1.5|## |### +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%