weatherless...................74.66000% balance.......................36.69736% offense.......................29.95884% hyperoffense..................23.56006% voltturn......................17.17312% sand..........................14.08762% rain.......................... 9.34709% stall......................... 5.12193% semistall..................... 4.66182% sandstall..................... 1.95730% sun........................... 1.70650% rainoffense................... 0.79542% dragmag....................... 0.41126% sunoffense.................... 0.35055% trickroom..................... 0.32274% hail.......................... 0.23689% monotype...................... 0.18244% choice........................ 0.17589% hailoffense................... 0.15556% monoice....................... 0.05726% multiweather.................. 0.03804% monobug....................... 0.02866% trickrain..................... 0.02138% monowater..................... 0.01998% monorock...................... 0.01994% sandoffense................... 0.01467% monopoison.................... 0.01432% monograss..................... 0.01377% tricksand..................... 0.01040% tailwind...................... 0.01031% mononormal.................... 0.00715% monoghost..................... 0.00637% monofighting.................. 0.00314% monopsychic................... 0.00300% monoelectric.................. 0.00260% monoground.................... 0.00227% monosteel..................... 0.00206% rainstall..................... 0.00117% monofire...................... 0.00111% monodark...................... 0.00084% monofairy..................... 0.00008% monoflying.................... 0.00003% monodragon.................... 0.00002% sunstall...................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.168) -2.0|### |##### -1.5|############### |############# -1.0|################# |########### -0.5|################ |########### 0.0|################# |############################## +0.5|############## |########## +1.0|###### |#### +1.5|## |### +2.0|# |# +2.5|# | +3.0|## more negative = more offensive, more positive = more stall one # = 0.54%