weatherless...................83.44828% offense.......................39.42809% hyperoffense..................36.76198% balance.......................14.97056% sun........................... 7.80488% rain.......................... 6.60219% voltturn...................... 6.22372% semistall..................... 4.78553% stall......................... 4.05383% choice........................ 2.85955% sand.......................... 1.51388% tailwind...................... 0.72330% rainoffense................... 0.71489% hail.......................... 0.68124% sunoffense.................... 0.56350% sandoffense................... 0.49622% monotype...................... 0.38688% trickroom..................... 0.36165% hailoffense................... 0.22708% rainstall..................... 0.10093% sunstall...................... 0.08410% monopoison.................... 0.05887% monoice....................... 0.05887% mononormal.................... 0.05046% monodragon.................... 0.05046% monograss..................... 0.04205% monorock...................... 0.03364% monofire...................... 0.03364% multiweather.................. 0.02523% monofighting.................. 0.02523% monowater..................... 0.01682% monosteel..................... 0.01682% monoflying.................... 0.01682% hailstall..................... 0.01682% monobug....................... 0.00841% monopsychic................... 0.00841% allweather.................... 0.00841% Stalliness (mean: -0.511) -2.0|##### |############# -1.5|########################## |############################## -1.0|############################ |############################# -0.5|######################### |##################### 0.0|############### |########## +0.5|######### |######### +1.0|#### |######## +1.5|### |## +2.0|# |## +2.5|### more negative = more offensive, more positive = more stall one # = 0.41%