weatherless...................70.77181% offense.......................41.12357% balance.......................40.52598% sand..........................17.21957% hyperoffense..................11.77882% rain.......................... 9.45274% voltturn...................... 9.21965% semistall..................... 4.29942% sun........................... 2.42230% stall......................... 2.27221% sunoffense.................... 1.47378% sandstall..................... 1.24770% trickroom..................... 1.02914% hail.......................... 0.57422% rainoffense................... 0.49793% multiweather.................. 0.38647% sandoffense................... 0.15345% hailoffense................... 0.11298% choice........................ 0.04445% monotype...................... 0.00850% monobug....................... 0.00566% monopsychic................... 0.00536% monoghost..................... 0.00218% tailwind...................... 0.00176% dragmag....................... 0.00128% monoice....................... 0.00051% monofire...................... 0.00035% monowater..................... 0.00008% monodragon.................... 0.00005% monoelectric.................. 0.00001% monoflying.................... 0.00001% monopoison.................... 0.00000% monograss..................... 0.00000% tricksun...................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.099) |### -1.5|### |######### -1.0|###### |############# -0.5|################ |########################## 0.0|######################### |############################## +0.5|######## |########## +1.0|### |#### +1.5|## | +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.61%