weatherless...................75.15183% offense.......................51.04641% hyperoffense..................22.76506% balance.......................20.76172% rain..........................15.18140% sun........................... 7.78175% semistall..................... 3.71977% monotype...................... 3.07657% voltturn...................... 2.43102% hail.......................... 2.00904% rainoffense................... 1.88268% stall......................... 1.70704% multiweather.................. 1.67319% trickroom..................... 1.66247% sand.......................... 1.55823% sunoffense.................... 0.79604% choice........................ 0.62812% monodragon.................... 0.44846% trickrain..................... 0.36433% monoice....................... 0.35260% monofire...................... 0.32847% monosteel..................... 0.27384% monofighting.................. 0.27384% monoghost..................... 0.26479% hailoffense................... 0.25540% monowater..................... 0.24568% tailwind...................... 0.16960% mononormal.................... 0.16424% monobug....................... 0.15619% monopsychic................... 0.14982% sandoffense................... 0.13977% monodark...................... 0.12536% monofairy..................... 0.12435% monograss..................... 0.12301% monopoison.................... 0.12100% rainstall..................... 0.11027% monoflying.................... 0.10592% monoelectric.................. 0.10089% tricksun...................... 0.08715% monoground.................... 0.06938% sunstall...................... 0.02950% monorock...................... 0.02950% sandstall..................... 0.02681% gravity....................... 0.02212% dragmag....................... 0.01978% tricksand..................... 0.01006% trickhail..................... 0.00704% trapper....................... 0.00335% Stalliness (mean: -0.407) |# -2.0|# |##### -1.5|########## |################### -1.0|########################### |############################## -0.5|############################ |######################### 0.0|################### |############### +0.5|########## |####### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%