weatherless...................74.26348% offense.......................47.59994% hyperoffense..................23.95842% balance.......................21.12197% rain..........................17.64734% sun........................... 7.05860% semistall..................... 4.99777% voltturn...................... 2.59185% trickroom..................... 2.40399% stall......................... 2.32189% rainoffense................... 2.20482% hail.......................... 1.56249% multiweather.................. 1.55629% monotype...................... 1.53765% sand.......................... 1.02825% sunoffense.................... 0.63637% trickrain..................... 0.58458% choice........................ 0.58309% monodragon.................... 0.30898% hailoffense................... 0.23576% monoice....................... 0.21817% rainstall..................... 0.16760% monoghost..................... 0.15332% monofighting.................. 0.12744% monosteel..................... 0.10465% monowater..................... 0.10232% monofire...................... 0.10020% tailwind...................... 0.09730% tricksun...................... 0.08855% mononormal.................... 0.07483% sandoffense................... 0.06927% monobug....................... 0.06857% monopsychic................... 0.05844% monoground.................... 0.04790% monoelectric.................. 0.04735% monopoison.................... 0.04650% monofairy..................... 0.04570% monodark...................... 0.04552% monograss..................... 0.03817% gravity....................... 0.03324% sandstall..................... 0.03249% monoflying.................... 0.03136% sunstall...................... 0.02388% dragmag....................... 0.01186% tricksand..................... 0.01069% trickhail..................... 0.00879% monorock...................... 0.00719% trapper....................... 0.00183% Stalliness (mean: -0.371) | -2.0|# |##### -1.5|########## |###################### -1.0|############################ |############################## -0.5|######################### |###################### 0.0|################# |############### +0.5|########### |######## +1.0|###### |###### +1.5|### |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%