weatherless...................90.82134% balance.......................38.50474% offense.......................37.75009% hyperoffense..................13.12741% semistall..................... 8.03791% voltturn...................... 6.94981% sun........................... 3.26430% rain.......................... 2.87820% stall......................... 2.57985% hail.......................... 1.66725% sand.......................... 1.42155% monotype...................... 0.93015% trickroom..................... 0.68445% choice........................ 0.63180% sandstall..................... 0.43875% hailoffense................... 0.28080% monopoison.................... 0.17550% rainoffense................... 0.15795% monowater..................... 0.14040% monopsychic................... 0.10530% monobug....................... 0.08775% monofairy..................... 0.08775% monodragon.................... 0.08775% monosteel..................... 0.07020% monoelectric.................. 0.07020% sunoffense.................... 0.07020% monofire...................... 0.07020% multiweather.................. 0.05265% dragmag....................... 0.03510% tricksun...................... 0.03510% monoice....................... 0.03510% monograss..................... 0.01755% tailwind...................... 0.01755% monofighting.................. 0.01755% trickhail..................... 0.01755% monoground.................... 0.01755% mononormal.................... 0.01755% Stalliness (mean: -0.048) |## -1.5|####### |################ -1.0|################## |########################### -0.5|###################### |################### 0.0|############################## |########################### +0.5|######################### |################# +1.0|############## |###### +1.5|###### |# +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.41%