weatherless...................91.93572% balance.......................40.57845% offense.......................34.30638% hyperoffense..................14.04577% semistall..................... 8.54914% voltturn...................... 6.68786% sun........................... 3.08237% stall......................... 2.52026% rain.......................... 2.08302% sand.......................... 1.51149% hail.......................... 1.40397% choice........................ 0.71027% trickroom..................... 0.70632% sandstall..................... 0.65790% monotype...................... 0.37311% hailoffense................... 0.18292% monobug....................... 0.10058% rainoffense................... 0.09435% monofairy..................... 0.09278% sunoffense.................... 0.06700% dragmag....................... 0.03610% monofire...................... 0.02900% monopsychic................... 0.02790% monowater..................... 0.02521% monoice....................... 0.02367% monosteel..................... 0.01962% monoelectric.................. 0.01769% multiweather.................. 0.01657% monopoison.................... 0.01527% monoground.................... 0.01152% monodragon.................... 0.01012% mononormal.................... 0.00979% monofighting.................. 0.00954% tailwind...................... 0.00848% tricksun...................... 0.00750% monograss..................... 0.00632% trickhail..................... 0.00083% Stalliness (mean: -0.032) |# -1.5|######## |#################### -1.0|################## |############################ -0.5|################### |################# 0.0|############################## |############################## +0.5|########################### |################### +1.0|################ |####### +1.5|####### |## +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.40%