weatherless...................94.82654% balance.......................37.43271% offense.......................31.47757% hyperoffense..................18.88632% semistall..................... 8.80597% voltturn...................... 4.38320% stall......................... 3.39743% sand.......................... 2.48607% sandstall..................... 1.81656% sun........................... 1.32977% hail.......................... 0.81713% trickroom..................... 0.77064% rain.......................... 0.54089% choice........................ 0.47106% dragmag....................... 0.06737% monotype...................... 0.03604% monofairy..................... 0.03246% hailoffense................... 0.03017% sunoffense.................... 0.02068% rainoffense................... 0.00167% monopsychic................... 0.00155% monograss..................... 0.00137% monosteel..................... 0.00099% multiweather.................. 0.00040% monopoison.................... 0.00031% monowater..................... 0.00022% monoelectric.................. 0.00012% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.113) |# -1.5|######## |############################ -1.0|################### |############################## -0.5|####### |######## 0.0|###################### |####################### +0.5|################### |############# +1.0|############### |###### +1.5|###### |# +2.0|##### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%