weatherless...................76.69657% offense.......................47.96511% balance.......................30.10273% hyperoffense..................17.37774% voltturn......................15.33725% sand..........................14.64461% hail.......................... 6.41432% semistall..................... 2.68125% rain.......................... 2.37606% stall......................... 1.87317% hailoffense................... 1.31362% monotype...................... 1.17542% sandoffense................... 1.00362% multiweather.................. 0.99433% trickroom..................... 0.87874% sun........................... 0.87315% choice........................ 0.65264% rainoffense................... 0.49716% monofighting.................. 0.34344% sandstall..................... 0.23034% sunoffense.................... 0.17988% monobug....................... 0.17773% monowater..................... 0.12786% tricksand..................... 0.10241% monofairy..................... 0.08781% monoice....................... 0.08252% mononormal.................... 0.07115% monodragon.................... 0.06415% gravity....................... 0.05757% tailwind...................... 0.05191% monopoison.................... 0.04438% monoghost..................... 0.04282% monorock...................... 0.03088% dragmag....................... 0.02657% monodark...................... 0.02382% monograss..................... 0.02203% monopsychic................... 0.01764% trickrain..................... 0.01432% monoelectric.................. 0.01409% monoflying.................... 0.01324% monoground.................... 0.01251% trickhail..................... 0.01205% monosteel..................... 0.01192% hailstall..................... 0.00718% monofire...................... 0.00205% allweather.................... 0.00131% rainstall..................... 0.00098% sunstall...................... 0.00059% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.271) -2.0|# |## -1.5|########### |################ -1.0|###################### |######################## -0.5|############################ |############################## 0.0|############################## |####################### +0.5|################# |######### +1.0|###### |## +1.5|# |# +2.0| | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%