weatherless...................83.99749% offense.......................49.80795% balance.......................27.68219% voltturn......................18.84007% hyperoffense..................16.79994% sand..........................13.13412% stall......................... 3.78765% hail.......................... 2.57457% semistall..................... 1.92227% trickroom..................... 1.73335% hailoffense................... 1.72337% choice........................ 0.85125% rain.......................... 0.44841% multiweather.................. 0.32887% sandoffense................... 0.17431% sun........................... 0.17428% sandstall..................... 0.11546% rainoffense................... 0.11012% monotype...................... 0.06106% sunoffense.................... 0.03363% monobug....................... 0.02073% monodragon.................... 0.01716% monofairy..................... 0.00643% trickhail..................... 0.00509% monoelectric.................. 0.00475% gravity....................... 0.00441% mononormal.................... 0.00416% dragmag....................... 0.00348% monoice....................... 0.00216% monoghost..................... 0.00186% tailwind...................... 0.00185% monowater..................... 0.00168% monopoison.................... 0.00066% monoground.................... 0.00046% monosteel..................... 0.00044% monopsychic................... 0.00039% monofighting.................. 0.00017% tricksand..................... 0.00014% monodark...................... 0.00013% rainstall..................... 0.00004% monoflying.................... 0.00002% hailstall..................... 0.00001% monograss..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.225) -2.0| |# -1.5|######## |############# -1.0|###################### |########### -0.5|#################### |######################### 0.0|############################## |################## +0.5|########### |##### +1.0|### |# +1.5|# | +2.0| |# +2.5| |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.57%