weatherless...................69.21441% balance.......................56.04398% offense.......................42.72808% rain..........................22.41015% sun........................... 5.56633% trickroom..................... 4.14891% hail.......................... 1.87019% tricksun...................... 1.73834% voltturn...................... 1.61137% sand.......................... 1.07014% semistall..................... 0.87321% tailwind...................... 0.59653% trickrain..................... 0.31347% hyperoffense.................. 0.27753% monotype...................... 0.18715% multiweather.................. 0.12973% stall......................... 0.07720% trickhail..................... 0.07592% rainoffense................... 0.04679% tricksand..................... 0.03998% monoice....................... 0.03934% monoelectric.................. 0.02233% sunoffense.................... 0.01978% gravity....................... 0.01893% monodragon.................... 0.01808% mononormal.................... 0.01744% monofairy..................... 0.01595% monowater..................... 0.01361% monosteel..................... 0.01170% sandstall..................... 0.00957% batonpass..................... 0.00893% monoghost..................... 0.00829% monopsychic................... 0.00744% monoflying.................... 0.00659% sandoffense................... 0.00638% hailstall..................... 0.00638% monodark...................... 0.00617% hailoffense................... 0.00574% monofire...................... 0.00553% dragmag....................... 0.00447% monofighting.................. 0.00447% monopoison.................... 0.00362% rainstall..................... 0.00319% monobug....................... 0.00255% monorock...................... 0.00149% monograss..................... 0.00128% monoground.................... 0.00128% sunstall...................... 0.00085% Stalliness (mean: 0.072) |# -0.8|## |###### -0.4|############### |########################## 0.0|############################# |############################## +0.4|##################### |############# +0.8|##### |## | more negative = more offensive, more positive = more stall one # = 0.66%