weatherless...................69.56666% balance.......................57.78602% offense.......................41.40716% rain..........................23.68457% sun........................... 4.91418% trickroom..................... 3.87506% tricksun...................... 1.87100% voltturn...................... 1.40730% hail.......................... 1.04784% sand.......................... 0.85080% semistall..................... 0.63136% tailwind...................... 0.27055% trickrain..................... 0.25077% hyperoffense.................. 0.15396% monotype...................... 0.07739% multiweather.................. 0.06372% trickhail..................... 0.04008% monoice....................... 0.02892% tricksand..................... 0.02697% stall......................... 0.02150% rainoffense................... 0.01909% sunoffense.................... 0.01658% gravity....................... 0.01075% mononormal.................... 0.00835% monowater..................... 0.00630% monopsychic................... 0.00575% monofairy..................... 0.00544% monosteel..................... 0.00541% monoelectric.................. 0.00322% sandoffense................... 0.00285% batonpass..................... 0.00222% monodragon.................... 0.00217% monoflying.................... 0.00206% dragmag....................... 0.00200% monofire...................... 0.00198% hailoffense................... 0.00179% sandstall..................... 0.00176% rainstall..................... 0.00174% monoghost..................... 0.00174% monobug....................... 0.00159% monodark...................... 0.00146% monopoison.................... 0.00137% hailstall..................... 0.00116% monofighting.................. 0.00083% monoground.................... 0.00043% sunstall...................... 0.00030% monograss..................... 0.00025% monorock...................... 0.00012% Stalliness (mean: 0.083) | -0.8|## |##### -0.4|############## |######################### 0.0|############################ |############################## +0.4|##################### |############ +0.8|#### |## | more negative = more offensive, more positive = more stall one # = 0.69%