weatherless...................76.85217% balance.......................63.45277% offense.......................36.21468% rain..........................19.11033% sun........................... 2.97315% trickroom..................... 1.74078% tricksun...................... 1.01646% sand.......................... 0.98311% voltturn...................... 0.90956% semistall..................... 0.32209% trickrain..................... 0.22008% hail.......................... 0.12732% multiweather.................. 0.04608% tailwind...................... 0.04171% hyperoffense.................. 0.01042% dragmag....................... 0.00997% monotype...................... 0.00530% rainoffense................... 0.00302% monoice....................... 0.00270% tricksand..................... 0.00245% mononormal.................... 0.00203% trickhail..................... 0.00135% monopsychic................... 0.00026% monoflying.................... 0.00012% monowater..................... 0.00007% sunoffense.................... 0.00007% monoghost..................... 0.00006% gravity....................... 0.00006% stall......................... 0.00004% monoelectric.................. 0.00002% batonpass..................... 0.00001% monopoison.................... 0.00001% monofire...................... 0.00001% hailstall..................... 0.00001% hailoffense................... 0.00001% monofairy..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% rainstall..................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.129) | -0.8|# |### -0.4|####### |######################### 0.0|##################### |############################## +0.4|###################### |############### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.78%