weatherless...................88.88523% offense.......................49.06304% balance.......................30.99144% hyperoffense..................16.18572% voltturn...................... 5.72352% hail.......................... 4.82847% sun........................... 4.46626% semistall..................... 2.85877% trickroom..................... 1.87092% sunoffense.................... 1.32312% monotype...................... 1.25726% rain.......................... 1.09561% choice........................ 0.99982% stall......................... 0.90104% sand.......................... 0.78728% hailoffense................... 0.52386% monoice....................... 0.29635% rainoffense................... 0.24247% mononormal.................... 0.19458% tailwind...................... 0.14668% monograss..................... 0.13471% monoghost..................... 0.10777% monowater..................... 0.09878% trickhail..................... 0.07783% monobug....................... 0.06885% gravity....................... 0.06286% multiweather.................. 0.06286% monofire...................... 0.06286% monodark...................... 0.05987% monopoison.................... 0.04490% monoelectric.................. 0.04191% monofighting.................. 0.03892% tricksun...................... 0.03892% monoflying.................... 0.03592% hailstall..................... 0.03293% monopsychic................... 0.02095% monoground.................... 0.01796% monosteel..................... 0.01497% monorock...................... 0.01497% monodragon.................... 0.01197% sandstall..................... 0.01197% monofairy..................... 0.01197% sandoffense................... 0.00898% dragmag....................... 0.00898% Stalliness (mean: -0.278) -2.0|# |#### -1.5|########## |############ -1.0|################# |####################### -0.5|############################# |############################ 0.0|############################## |####################### +0.5|################ |########## +1.0|##### |## +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.47%