weatherless...................99.91426% balance.......................51.58986% offense.......................22.65864% semistall.....................20.18289% stall......................... 5.55713% batonpass..................... 1.60926% sun........................... 0.06251% monotype...................... 0.05661% mononormal.................... 0.04695% trapper....................... 0.02670% sand.......................... 0.02107% hyperoffense.................. 0.01148% monoice....................... 0.00293% monofire...................... 0.00278% monograss..................... 0.00259% voltturn...................... 0.00224% rain.......................... 0.00216% monoground.................... 0.00136% dragmag....................... 0.00098% rainstall..................... 0.00019% monowater..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.484) |### -0.5|############## |############# 0.0|####################### |############################## +0.5|####################### |############ +1.0|########### |#################### +1.5|######### |#### +2.0|### more negative = more offensive, more positive = more stall one # = 0.60%