sand..........................63.73297% weatherless...................35.60986% balance.......................30.64594% offense.......................27.77931% semistall.....................18.64036% stall.........................13.87866% sandstall..................... 9.13837% hyperoffense.................. 9.05574% sandoffense................... 3.96141% dragmag....................... 1.51637% batonpass..................... 1.37439% rain.......................... 0.61229% trapper....................... 0.45666% rainoffense................... 0.27093% choice........................ 0.11770% sun........................... 0.05210% monotype...................... 0.04801% monopsychic................... 0.03237% voltturn...................... 0.02205% sunoffense.................... 0.01984% multiweather.................. 0.00739% mononormal.................... 0.00594% monosteel..................... 0.00496% monorock...................... 0.00307% monowater..................... 0.00074% monoflying.................... 0.00040% hail.......................... 0.00018% monoice....................... 0.00017% monoground.................... 0.00014% monobug....................... 0.00013% monoelectric.................. 0.00009% monodark...................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.411) |# -1.5|### |############### -1.0|################# |####################### -0.5|######################### |#################### 0.0|############### |####################### +0.5|###################### |############################## +1.0|########################### |###################### +1.5|####################### |########################### +2.0|####### |### +2.5|## more negative = more offensive, more positive = more stall one # = 0.33%