weatherless...................50.24248% sand..........................46.00519% offense.......................43.65983% hyperoffense..................32.85141% sandoffense...................16.69213% balance.......................16.36478% stall......................... 3.93237% semistall..................... 3.19161% sandstall..................... 2.52479% rain.......................... 2.41871% voltturn...................... 2.11319% dragmag....................... 1.80524% choice........................ 1.51851% hail.......................... 1.32696% monotype...................... 1.31423% rainoffense................... 0.74986% trickroom..................... 0.46071% sun........................... 0.36372% multiweather.................. 0.35099% monowater..................... 0.23035% monosteel..................... 0.20853% monopoison.................... 0.17761% sunoffense.................... 0.14791% hailoffense................... 0.12851% tricksand..................... 0.12851% hailstall..................... 0.10730% gravity....................... 0.08729% monobug....................... 0.08184% monodark...................... 0.08184% monofighting.................. 0.08123% monoice....................... 0.08062% monorock...................... 0.07456% monopsychic................... 0.06304% monoflying.................... 0.05395% monograss..................... 0.04850% monoground.................... 0.04789% monofire...................... 0.03516% monoelectric.................. 0.03031% tailwind...................... 0.02425% mononormal.................... 0.02304% trickrain..................... 0.02182% monoghost..................... 0.01879% trapper....................... 0.01394% monofairy..................... 0.00849% monodragon.................... 0.00485% rainstall..................... 0.00242% batonpass..................... 0.00121% Stalliness (mean: -0.512) -2.0|#### |######### -1.5|############### |############################# -1.0|########################### |############################## -0.5|####################### |################### 0.0|################ |########## +0.5|######## |###### +1.0|### |### +1.5|### |### +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%