offense.......................45.16332% weatherless...................39.81156% sand..........................26.63317% balance.......................24.03266% hyperoffense..................22.12312% sun...........................20.40201% rain..........................10.13819% stall......................... 4.47236% voltturn...................... 4.39698% semistall..................... 4.20854% dragmag....................... 3.94472% hail.......................... 3.25377% sunoffense.................... 2.91457% sandoffense................... 2.33668% batonpass..................... 1.95980% rainstall..................... 1.36935% sunstall...................... 1.20603% sandstall..................... 0.76633% choice........................ 0.47739% rainoffense................... 0.28894% hailoffense................... 0.26382% multiweather.................. 0.23869% monotype...................... 0.22613% hailstall..................... 0.18844% trickroom..................... 0.16332% monofighting.................. 0.05025% monobug....................... 0.03769% monosteel..................... 0.03769% monowater..................... 0.02513% monograss..................... 0.02513% monofairy..................... 0.02513% monoflying.................... 0.02513% mononormal.................... 0.02513% tailwind...................... 0.01256% monorock...................... 0.01256% monoghost..................... 0.01256% monofire...................... 0.01256% Stalliness (mean: -0.277) |######## -1.5|############# |################# -1.0|##################### |########################## -0.5|###################### |############################## 0.0|################### |################# +0.5|############## |########## +1.0|###### |### +1.5|### |#### +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%