offense.......................44.71340% weatherless...................38.76306% sand..........................27.42403% hyperoffense..................23.56588% balance.......................22.88556% sun...........................20.23188% rain..........................10.17649% stall......................... 5.34225% dragmag....................... 4.46007% voltturn...................... 4.31560% hail.......................... 3.57385% semistall..................... 3.49290% batonpass..................... 2.68235% sandoffense................... 2.62863% sunoffense.................... 2.52937% rainstall..................... 1.97141% sunstall...................... 1.64146% sandstall..................... 0.81894% choice........................ 0.54143% rainoffense................... 0.27785% hailoffense................... 0.21139% multiweather.................. 0.16930% hailstall..................... 0.13743% monotype...................... 0.11366% trickroom..................... 0.09973% monobug....................... 0.02335% monofighting.................. 0.01788% monoflying.................... 0.01669% monowater..................... 0.01640% mononormal.................... 0.01637% monograss..................... 0.01479% monofairy..................... 0.01479% monosteel..................... 0.00819% tailwind...................... 0.00818% monorock...................... 0.00818% monofire...................... 0.00818% monoghost..................... 0.00814% Stalliness (mean: -0.305) |######## -1.5|################# |################# -1.0|#################### |########################### -0.5|################### |############################## 0.0|################## |################# +0.5|############# |######### +1.0|##### |### +1.5|### |###### +2.0|# |## +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%