weatherless...................43.68412% offense.......................38.96088% hyperoffense..................26.62966% sand..........................21.33995% balance.......................21.18450% sun...........................18.20370% rain..........................12.82414% stall......................... 9.56912% dragmag....................... 6.32904% rainstall..................... 4.38467% hail.......................... 3.94876% sunstall...................... 3.74458% batonpass..................... 3.71780% semistall..................... 3.65584% sandoffense................... 2.73270% voltturn...................... 2.50502% sunoffense.................... 1.17881% sandstall..................... 0.90837% choice........................ 0.83200% rainoffense................... 0.15202% hailstall..................... 0.03958% hailoffense................... 0.03133% trickroom..................... 0.00516% multiweather.................. 0.00067% monotype...................... 0.00000% monosteel..................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.273) |############ -1.5|############################# |################ -1.0|##################### |############################## -0.5|#################### |########################## 0.0|################ |###################### +0.5|########### |###### +1.0|#### |#### +1.5|##### |############## +2.0|# |## +2.5|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%