weatherless...................41.95279% offense.......................34.38234% balance.......................25.36166% hyperoffense..................19.76214% stall.........................18.69141% sun...........................18.41232% sand..........................17.92768% rain..........................14.36143% dragmag.......................11.04077% sunstall......................10.06139% rainstall..................... 7.58151% hail.......................... 7.34579% sandoffense................... 3.01387% batonpass..................... 2.70351% voltturn...................... 2.48395% choice........................ 2.37890% semistall..................... 1.80245% sandstall..................... 0.98034% sunoffense.................... 0.21431% rainoffense................... 0.03212% hailoffense................... 0.00729% hailstall..................... 0.00706% trickroom..................... 0.00028% multiweather.................. 0.00002% monowater..................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.023) |############ -1.5|################# |################ -1.0|############ |############################ -0.5|############### |########################## 0.0|######################## |############################ +0.5|######### |### +1.0|##### |# +1.5|###### |############################## +2.0| |# +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%