sand..........................41.61204% balance.......................30.81293% weatherless...................29.76088% offense.......................26.66281% hyperoffense..................24.33950% rain..........................18.41705% stall.........................11.69166% semistall..................... 6.49309% hail.......................... 5.89244% sandstall..................... 5.81469% sun........................... 4.69462% dragmag....................... 2.49497% voltturn...................... 2.34924% sunstall...................... 2.32159% hailstall..................... 1.68691% sandoffense................... 1.44367% choice........................ 1.37803% hailoffense................... 1.00931% trapper....................... 0.85186% rainoffense................... 0.66542% rainstall..................... 0.65759% monotype...................... 0.41827% monowater..................... 0.40626% multiweather.................. 0.36087% trickroom..................... 0.28739% tricksand..................... 0.11478% sunoffense.................... 0.07742% gravity....................... 0.02260% allweather.................... 0.00539% monopsychic................... 0.00330% tailwind...................... 0.00307% monofighting.................. 0.00250% monodragon.................... 0.00195% trickrain..................... 0.00186% mononormal.................... 0.00174% monoground.................... 0.00118% batonpass..................... 0.00074% monoflying.................... 0.00042% monofire...................... 0.00031% monoghost..................... 0.00025% tricksun...................... 0.00021% monosteel..................... 0.00016% monodark...................... 0.00011% monopoison.................... 0.00008% monobug....................... 0.00005% monoelectric.................. 0.00002% monograss..................... 0.00001% monoice....................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.026) -2.0|####### |########### -1.5|########### |############# -1.0|############################## |################# -0.5|#################### |################### 0.0|############################# |################### +0.5|################### |######################## +1.0|############### |####### +1.5|####### |########## +2.0|####### |######## +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%