weatherless...................68.87755% offense.......................51.59716% balance.......................37.40018% sun...........................13.11003% sand.......................... 8.60692% rain.......................... 8.05235% hyperoffense.................. 7.65306% tailwind...................... 5.25732% semistall..................... 3.17214% hail.......................... 2.21828% trickroom..................... 1.99645% voltturn...................... 1.95209% sunoffense.................... 1.88554% monotype...................... 1.86335% dragmag....................... 1.75244% multiweather.................. 0.86513% tricksand..................... 0.44366% monowater..................... 0.35492% mononormal.................... 0.35492% rainoffense................... 0.22183% sandoffense................... 0.19965% monoflying.................... 0.19965% monobug....................... 0.17746% choice........................ 0.17746% stall......................... 0.17746% monograss..................... 0.15528% monoelectric.................. 0.15528% trapper....................... 0.13310% monopsychic................... 0.08873% monofighting.................. 0.08873% trickhail..................... 0.08873% monofire...................... 0.08873% monoghost..................... 0.06655% monoground.................... 0.06655% sunstall...................... 0.04437% trickrain..................... 0.04437% monoice....................... 0.04437% gravity....................... 0.02218% monofairy..................... 0.02218% rainstall..................... 0.02218% Stalliness (mean: -0.145) |# -1.5|# |####### -1.0|############ |################## -0.5|##################### |############################## 0.0|########################## |######################## +0.5|############ |######### +1.0|##### |## +1.5| more negative = more offensive, more positive = more stall one # = 0.59%