weatherless...................71.43331% offense.......................50.16960% balance.......................37.90835% sun...........................11.68839% hyperoffense.................. 9.52223% sand.......................... 8.62203% tailwind...................... 7.37486% rain.......................... 6.65581% sunoffense.................... 2.76153% voltturn...................... 2.52349% semistall..................... 2.28272% hail.......................... 2.08745% dragmag....................... 1.85507% trickroom..................... 1.79910% monotype...................... 1.47446% tricksand..................... 0.55819% multiweather.................. 0.48699% monowater..................... 0.33331% rainoffense................... 0.28700% choice........................ 0.27350% mononormal.................... 0.21837% monoflying.................... 0.17929% sandoffense................... 0.14555% monograss..................... 0.11885% monoelectric.................. 0.11857% stall......................... 0.11709% trapper....................... 0.10263% monofighting.................. 0.09361% monobug....................... 0.09075% monoghost..................... 0.08516% monopsychic................... 0.07384% monofire...................... 0.06023% trickhail..................... 0.05533% monoice....................... 0.05006% monoground.................... 0.03547% trickrain..................... 0.03508% gravity....................... 0.02302% sunstall...................... 0.02053% rainstall..................... 0.01775% monofairy..................... 0.01694% Stalliness (mean: -0.182) | -1.5|# |########### -1.0|############### |######################## -0.5|######################### |############################## 0.0|########################### |############################## +0.5|############# |########### +1.0|##### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.52%