weatherless...................79.09489% balance.......................32.06183% offense.......................31.80129% hyperoffense..................15.90984% sand..........................15.49308% stall.........................11.75282% semistall..................... 8.47422% voltturn...................... 6.42648% sun........................... 5.27187% rain.......................... 2.09538% multiweather.................. 1.85781% sandoffense................... 1.21253% dragmag....................... 0.70765% trickroom..................... 0.64858% sandstall..................... 0.61050% tailwind...................... 0.50158% hail.......................... 0.40668% monotype...................... 0.38291% choice........................ 0.32667% sunoffense.................... 0.20689% allweather.................... 0.15408% trickrain..................... 0.13939% monobug....................... 0.11708% monoice....................... 0.06673% monosteel..................... 0.06090% monofire...................... 0.05174% gravity....................... 0.04056% mononormal.................... 0.03473% rainoffense................... 0.03399% monowater..................... 0.02451% monoflying.................... 0.01102% monofairy..................... 0.00625% sunstall...................... 0.00535% tricksun...................... 0.00464% hailstall..................... 0.00392% trickhail..................... 0.00314% monoground.................... 0.00252% monoelectric.................. 0.00180% monograss..................... 0.00105% monoghost..................... 0.00097% monopoison.................... 0.00090% monodark...................... 0.00089% monofighting.................. 0.00083% monorock...................... 0.00083% monopsychic................... 0.00064% hailoffense................... 0.00029% tricksand..................... 0.00022% monodragon.................... 0.00002% rainstall..................... 0.00000% Stalliness (mean: 0.118) -2.0|##### |######## -1.5|############## |############## -1.0|################# |######################### -0.5|#################### |######################## 0.0|############################# |############################## +0.5|####################### |####################### +1.0|############ |############ +1.5|########## |########## +2.0|###### |####### +2.5|#### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.34%