weatherless...................56.28756% balance.......................48.92510% offense.......................40.38951% sun...........................19.00717% rain..........................11.26907% sand.......................... 9.00370% hail.......................... 5.51896% trickroom..................... 4.95839% semistall..................... 4.90638% monotype...................... 4.76768% voltturn...................... 4.16089% hyperoffense.................. 4.10888% tailwind...................... 3.48474% monofire...................... 2.14979% stall......................... 1.67013% batonpass..................... 1.45631% multiweather.................. 1.07490% tricksand..................... 0.78017% monowater..................... 0.65881% hailoffense................... 0.57212% monoice....................... 0.55479% tricksun...................... 0.40453% sunoffense.................... 0.35252% monofairy..................... 0.31785% monoelectric.................. 0.29473% trickhail..................... 0.27161% sandstall..................... 0.21382% mononormal.................... 0.20804% sandoffense................... 0.17915% monograss..................... 0.13870% trickrain..................... 0.09246% choice........................ 0.09246% monorock...................... 0.08669% monobug....................... 0.08091% monopoison.................... 0.07513% rainoffense................... 0.06935% sunstall...................... 0.05779% gravity....................... 0.05779% monopsychic................... 0.05779% monoghost..................... 0.05201% dragmag....................... 0.04045% monofighting.................. 0.03467% rainstall..................... 0.03467% monosteel..................... 0.02890% monodark...................... 0.02890% hailstall..................... 0.01156% monodragon.................... 0.00578% trapper....................... 0.00578% monoground.................... 0.00578% Stalliness (mean: 0.086) -1.5|## |### -1.0|##### |############ -0.5|################# |########################## 0.0|############################## |######################### +0.5|######################### |############### +1.0|####### |### +1.5|### |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.57%