balance.......................52.67748% weatherless...................48.93588% offense.......................39.53301% sun...........................23.49610% rain..........................13.14345% sand.......................... 9.64986% voltturn...................... 5.92497% trickroom..................... 5.64539% hail.......................... 5.58236% monotype...................... 4.93218% tailwind...................... 4.76842% semistall..................... 4.25720% monofire...................... 2.69963% hyperoffense.................. 2.30748% stall......................... 1.22483% batonpass..................... 1.19268% tricksand..................... 1.14493% multiweather.................. 0.80287% monowater..................... 0.62238% monoice....................... 0.57140% tricksun...................... 0.52932% monofairy..................... 0.48439% trickhail..................... 0.34631% sandstall..................... 0.33949% sunoffense.................... 0.30062% mononormal.................... 0.11701% monograss..................... 0.10949% monorock...................... 0.09407% trickrain..................... 0.09180% hailoffense................... 0.06796% monopsychic................... 0.06009% monobug....................... 0.05786% gravity....................... 0.05191% dragmag....................... 0.04875% rainstall..................... 0.04538% monopoison.................... 0.04381% rainoffense................... 0.02825% sandoffense................... 0.02700% monosteel..................... 0.02136% monofighting.................. 0.02034% monoghost..................... 0.01923% choice........................ 0.01904% sunstall...................... 0.00934% monodark...................... 0.00909% monoelectric.................. 0.00784% trapper....................... 0.00331% hailstall..................... 0.00251% monoground.................... 0.00074% monodragon.................... 0.00050% Stalliness (mean: 0.118) -1.5|# |## -1.0|### |######### -0.5|################ |############################ 0.0|############################## |########################### +0.5|########################### |############### +1.0|###### |### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%