balance.......................60.27252% weatherless...................47.35881% offense.......................33.88679% sun...........................21.13241% rain..........................15.51577% sand..........................11.49541% voltturn...................... 7.51016% tailwind...................... 6.77213% trickroom..................... 5.16574% hail.......................... 4.94892% semistall..................... 3.90375% monotype...................... 2.23856% tricksand..................... 2.12313% hyperoffense.................. 1.27603% monofairy..................... 0.90397% monowater..................... 0.83741% tricksun...................... 0.76072% stall......................... 0.66091% batonpass..................... 0.57523% multiweather.................. 0.45048% sandstall..................... 0.36778% trickhail..................... 0.16161% sunoffense.................... 0.15745% monorock...................... 0.13278% monofire...................... 0.12525% monoice....................... 0.09750% monopsychic................... 0.04819% rainstall..................... 0.03952% monograss..................... 0.03065% dragmag....................... 0.02517% monosteel..................... 0.02443% mononormal.................... 0.02076% monobug....................... 0.01584% trickrain..................... 0.01346% sunstall...................... 0.00359% rainoffense................... 0.00206% monopoison.................... 0.00106% monoghost..................... 0.00049% sandoffense................... 0.00045% monofighting.................. 0.00023% gravity....................... 0.00007% choice........................ 0.00005% hailoffense................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.186) -1.5| |# -1.0|## |###### -0.5|######## |######################## 0.0|############################## |######################## +0.5|############################ |############## +1.0|###### |### +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.67%