balance.......................59.95705% weatherless...................59.18242% offense.......................36.54545% sun...........................14.02058% sand..........................12.10058% voltturn......................11.38882% rain..........................10.53958% tailwind...................... 8.18824% trickroom..................... 5.84102% hail.......................... 4.39774% tricksand..................... 3.94819% monotype...................... 3.75836% semistall..................... 2.37185% monofairy..................... 1.94394% monowater..................... 1.57630% hyperoffense.................. 0.97251% tricksun...................... 0.48110% multiweather.................. 0.24089% stall......................... 0.15314% batonpass..................... 0.11079% sandstall..................... 0.08361% monosteel..................... 0.07632% monopsychic................... 0.06157% monofire...................... 0.04991% dragmag....................... 0.03257% monorock...................... 0.02799% rainstall..................... 0.01270% sunoffense.................... 0.01217% monoice....................... 0.01045% trickhail..................... 0.00496% monograss..................... 0.00491% monobug....................... 0.00352% mononormal.................... 0.00336% trickrain..................... 0.00226% sunstall...................... 0.00059% rainoffense................... 0.00018% monopoison.................... 0.00009% sandoffense................... 0.00001% monoghost..................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% gravity....................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.102) -1.5| |# -1.0|# |# -0.5|###### |################# 0.0|############################## |############# +0.5|############ |##### +1.0|## |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.12%