weatherless...................75.95340% offense.......................45.93527% balance.......................30.42601% hyperoffense..................10.67669% voltturn......................10.64065% sand.......................... 9.60906% sun........................... 7.06925% rain.......................... 7.04548% stall......................... 6.78693% semistall..................... 6.17510% monotype...................... 2.56432% hail.......................... 1.87263% trickroom..................... 1.66200% multiweather.................. 1.42537% sandstall..................... 0.59511% sandoffense................... 0.50410% choice........................ 0.49444% sunoffense.................... 0.47512% monobug....................... 0.38374% monoelectric.................. 0.29384% monowater..................... 0.29235% dragmag....................... 0.29013% rainoffense................... 0.28084% hailoffense................... 0.27229% monopoison.................... 0.27118% monosteel..................... 0.15156% monopsychic................... 0.14748% monorock...................... 0.13670% monodark...................... 0.13076% mononormal.................... 0.12965% monofire...................... 0.11776% monograss..................... 0.11256% tailwind...................... 0.10810% tricksun...................... 0.10661% monoflying.................... 0.09064% monodragon.................... 0.08693% monoice....................... 0.08507% monoghost..................... 0.08173% sunstall...................... 0.07541% monofairy..................... 0.07021% monofighting.................. 0.05275% monoground.................... 0.04829% rainstall..................... 0.04086% trickhail..................... 0.04049% trickrain..................... 0.03678% allweather.................... 0.03418% tricksand..................... 0.03418% gravity....................... 0.01300% hailstall..................... 0.00260% trapper....................... 0.00186% Stalliness (mean: 0.022) |####### -1.0|################ |############################## 0.0|########################### |################## +1.0|########## |#### +2.0|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.84%