weatherless...................76.11384% offense.......................45.37107% balance.......................29.79739% voltturn......................13.41466% sand.......................... 9.85530% hyperoffense.................. 9.57066% stall......................... 8.46723% rain.......................... 7.24124% sun........................... 6.79950% semistall..................... 6.79365% trickroom..................... 1.90706% hail.......................... 1.52059% multiweather.................. 1.40487% monotype...................... 1.23129% sandstall..................... 0.81928% sandoffense................... 0.43168% choice........................ 0.42626% sunoffense.................... 0.30656% dragmag....................... 0.27912% hailoffense................... 0.26566% rainoffense................... 0.19344% monopoison.................... 0.19163% monobug....................... 0.16233% monowater..................... 0.13841% tricksun...................... 0.10889% monoelectric.................. 0.08456% sunstall...................... 0.08300% monodark...................... 0.07850% monofire...................... 0.07741% monopsychic................... 0.07589% monoflying.................... 0.07322% tailwind...................... 0.06380% mononormal.................... 0.05753% monosteel..................... 0.05298% monoice....................... 0.04836% trickhail..................... 0.04677% trickrain..................... 0.04421% monorock...................... 0.04130% monodragon.................... 0.04112% allweather.................... 0.03658% monofairy..................... 0.03576% tricksand..................... 0.03338% monoghost..................... 0.02796% monofighting.................. 0.02609% monograss..................... 0.02277% rainstall..................... 0.02244% monoground.................... 0.01210% gravity....................... 0.00617% hailstall..................... 0.00216% trapper....................... 0.00061% Stalliness (mean: 0.093) |###### -1.0|############### |############################## 0.0|########################### |################## +1.0|########## |##### +2.0|### |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.84%