weatherless...................91.57503% offense.......................47.85555% balance.......................29.48573% hyperoffense..................16.46623% monotype......................10.05448% batonpass..................... 6.77552% sun........................... 4.27062% semistall..................... 4.26730% rain.......................... 3.69257% voltturn...................... 3.64108% monopsychic................... 3.03811% dragmag....................... 1.97502% stall......................... 1.92519% mononormal.................... 1.66107% multiweather.................. 1.30893% monoelectric.................. 1.19099% sand.......................... 1.16774% trapper....................... 1.10794% monobug....................... 1.09963% monoghost..................... 1.08634% monoflying.................... 0.97339% choice........................ 0.77572% monodragon.................... 0.74084% monofire...................... 0.65446% hail.......................... 0.63619% monodark...................... 0.54649% monosteel..................... 0.35713% monowater..................... 0.34218% sunoffense.................... 0.33886% rainoffense................... 0.28737% monorock...................... 0.28404% monoground.................... 0.20431% sandoffense................... 0.18438% monofairy..................... 0.17109% monopoison.................... 0.13953% fear.......................... 0.13787% monograss..................... 0.12458% monofighting.................. 0.10963% tailwind...................... 0.06478% trickroom..................... 0.04817% monoice....................... 0.04153% sunstall...................... 0.03156% hailoffense................... 0.02159% sandstall..................... 0.01495% hailstall..................... 0.01329% gravity....................... 0.00498% trickhail..................... 0.00498% rainstall..................... 0.00498% allweather.................... 0.00332% tricksand..................... 0.00332% Stalliness (mean: -0.265) -3.0|# |# -2.0|## |####### -1.0|################### |############################## 0.0|############################## |################# +1.0|####### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%