weatherless...................98.18258% offense.......................46.41608% balance.......................31.02875% hyperoffense..................14.54385% monotype...................... 6.06806% semistall..................... 5.31714% voltturn...................... 3.79060% batonpass..................... 3.63122% dragmag....................... 3.59311% stall......................... 2.69419% monopsychic................... 2.55258% mononormal.................... 1.40604% trapper....................... 0.99185% sun........................... 0.88872% monoelectric.................. 0.86764% rain.......................... 0.75182% monoflying.................... 0.47405% monosteel..................... 0.40102% monodark...................... 0.38276% choice........................ 0.23959% sand.......................... 0.22679% monodragon.................... 0.18920% sunoffense.................... 0.15558% multiweather.................. 0.14582% monowater..................... 0.13118% monofairy..................... 0.09789% hail.......................... 0.09601% rainoffense................... 0.07548% monobug....................... 0.06955% monofire...................... 0.05267% monoghost..................... 0.03598% trickroom..................... 0.03401% sunstall...................... 0.02396% tailwind...................... 0.02136% sandoffense................... 0.01894% monograss..................... 0.01304% monorock...................... 0.01164% monoground.................... 0.01064% rainstall..................... 0.00624% monopoison.................... 0.00519% monofighting.................. 0.00283% sandstall..................... 0.00013% hailstall..................... 0.00008% fear.......................... 0.00004% hailoffense................... 0.00004% monoice....................... 0.00001% trickhail..................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.187) -3.0|# | -2.0|## |####### -1.0|############### |########################## 0.0|############################## |################ +1.0|##### |##### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%