weatherless...................61.45627% offense.......................53.06688% balance.......................38.06886% sun...........................13.73170% rain..........................12.20815% hail..........................12.01029% sand.......................... 7.12307% multiweather.................. 6.50970% hyperoffense.................. 4.55085% trickroom..................... 4.29363% voltturn...................... 4.07598% monotype...................... 4.03641% stall......................... 2.17649% semistall..................... 2.13692% monoice....................... 1.99842% choice........................ 1.48397% tricksun...................... 1.26632% tailwind...................... 0.85081% monowater..................... 0.75188% rainoffense................... 0.33637% monoelectric.................. 0.27701% monosteel..................... 0.23744% sunoffense.................... 0.23744% hailoffense................... 0.21765% sandoffense................... 0.19786% monofire...................... 0.13850% dragmag....................... 0.11872% monobug....................... 0.11872% tricksand..................... 0.11872% monopsychic................... 0.09893% mononormal.................... 0.09893% monopoison.................... 0.07915% sandstall..................... 0.07915% monoghost..................... 0.07915% batonpass..................... 0.05936% monodark...................... 0.05936% trickrain..................... 0.01979% monofighting.................. 0.01979% monorock...................... 0.01979% monofairy..................... 0.01979% monoground.................... 0.01979% monoflying.................... 0.01979% rainstall..................... 0.01979% Stalliness (mean: -0.073) -1.5|# |### -1.0|######## |############# -0.5|#################### |############################## 0.0|###################### |######################## +0.5|############ |####### +1.0|### |# +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.67%