weatherless...................56.26672% offense.......................54.73682% balance.......................39.34416% sun...........................17.32754% hail..........................14.06914% rain..........................13.92063% multiweather.................. 8.21553% sand.......................... 6.65566% monotype...................... 4.55903% trickroom..................... 4.48887% voltturn...................... 4.13096% hyperoffense.................. 3.55382% monoice....................... 2.74802% choice........................ 1.83478% tricksun...................... 1.70173% semistall..................... 1.39599% stall......................... 0.96922% tailwind...................... 0.81949% monowater..................... 0.78868% rainoffense................... 0.41898% sunoffense.................... 0.24476% monoelectric.................. 0.21732% monosteel..................... 0.17559% dragmag....................... 0.14956% monopsychic................... 0.12462% hailoffense................... 0.10656% monopoison.................... 0.09879% monobug....................... 0.09867% mononormal.................... 0.08476% monofire...................... 0.08257% tricksand..................... 0.07637% sandoffense................... 0.07240% monoghost..................... 0.07152% sandstall..................... 0.05205% trickrain..................... 0.02916% batonpass..................... 0.02779% monodark...................... 0.02278% rainstall..................... 0.01849% monorock...................... 0.01048% monoground.................... 0.00946% monofighting.................. 0.00917% monoflying.................... 0.00844% monofairy..................... 0.00815% Stalliness (mean: -0.086) -1.5|# |## -1.0|####### |########### -0.5|################# |############################## 0.0|#################### |######################## +0.5|########### |####### +1.0|## |# +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.75%