offense.......................54.40065% weatherless...................48.65709% balance.......................43.08139% sun...........................25.25835% hail..........................18.55985% rain..........................15.94723% multiweather..................12.87712% monotype...................... 7.51877% monoice....................... 6.31280% voltturn...................... 5.67100% trickroom..................... 4.93025% sand.......................... 4.45459% choice........................ 3.88674% tricksun...................... 3.02628% hyperoffense.................. 1.15569% tailwind...................... 1.10872% stall......................... 1.08622% monowater..................... 0.65157% sunoffense.................... 0.28605% semistall..................... 0.27605% dragmag....................... 0.16530% monopoison.................... 0.15244% monoelectric.................. 0.13254% monobug....................... 0.09491% monopsychic................... 0.06810% mononormal.................... 0.05066% monosteel..................... 0.04569% rainoffense................... 0.02318% sandoffense................... 0.01981% monodark...................... 0.00451% monofire...................... 0.00427% monofighting.................. 0.00125% batonpass..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.005) -1.5| |# -1.0|## |### -0.5|####### |############################## 0.0|################ |#################### +0.5|######## |###### +1.0|# | +1.5| |# more negative = more offensive, more positive = more stall one # = 1.05%